Starts appearing at 60% difficulty and above. Has a 150% zoom.
Yes, this wave is designed to (probably) be hard to get Clean Sweep on, along with have the player constantly flip around to catch chickens before they get away.
The blue circles are anomaly zones. The colored arrows are just to show the direction the chickens go, and at what speed.
In a way, this wave is High Speed Chase v2, but instead of coming all together on 4 lanes, chickens will randomly appear in random numbers at a random lane at a time, so be ready to change directions to get them before they run off. There will be laser barriers that work like a road.
Sorta like Symphony No. 1 in C major, but wider.
Each lane will spawn up to 10 chickens at most.
Difficulty affects the number of chickens that will spawn on each lane.
The chickens will use the same speed as they did in High Speed Chase. Chicken spawns will work like they did on that wave too.
Instead of random chickens, it spawns a line of chickens in a random lane instead.
I felt that most of the waves are just very easy to get clean sweeps on whenever players used weapons that had autolock, or is just straight up powerful, so I wanted to try designing a wave that actually has the player actually work to get it, no matter what weapon they use.
Admit it. A lot of waves just straight up give you the clean sweep without much effort anyway.
Keyword: a lot