Wave Idea #17: Broken Water Pipe

Well, just a brief wave idea for this topic, guys.

This wave will be met at above 40% difficulty and above, also it will be zoomed out.


Here’s how the wave looks like, a “broken pipe” with a portal at the middle.

The portal in this wave will spawn intermittently 4 - 6 enemies each turn. The enemies behaviours are all the same, they’ll go up for a while (some of them can go over the top of the screen), then “fall down” with gradually increasing speed (like a free fall). They’ll still be slow enough for you to try to destroy all of them.

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This image will explain the behavior more clearly.


Boi! See ya in the next topic! =w=

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Approved that
:100: / :100:

There will be variants of this wave too if you expect some, the first one may be a “pipe” with at least two “leaks”. The second one it’s having more than one “pipe”.


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imo it will be funnier if you could see the chickens flow though the pipe then just leak out instead of using the spawner

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I could hardly think about that. At that time my mind was just filled with portals and barriers, then this idea was suddenly came up.

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