Two potential improvements to comet chases

  1. If it’s not too much trouble, Henlley’s comet should either have its own boss music or not have the muſic fade-out fade-in transition.
  2. The difficulty as it is scales up badly. At higher difficulties there should be more and bigger comets.
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Disagreed. In CI3 it was from slow and big to fast and small, I don’t think this need to be changed.

Faſt and ſmall is really eaſy, though.

Fixed music issue for v.18

:medal_military: Bug medal

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Does this apply to Retro missions as well?

It does now. Fixed for v.18

:medal_military: Bug medal

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