Two potential improvements to comet chases

  1. If it’s not too much trouble, Henlley’s comet should either have its own boss music or not have the muſic fade-out fade-in transition.
  2. The difficulty as it is scales up badly. At higher difficulties there should be more and bigger comets.


Disagreed. In CI3 it was from slow and big to fast and small, I don’t think this need to be changed.


Faſt and ſmall is really eaſy, though.


Fixed music issue for v.18

:medal_military: Bug medal


Does this apply to Retro missions as well?


It does now. Fixed for v.18

:medal_military: Bug medal