Tweaking some bosses

No, why

No, why
I like my first wave Henterprise, it also makes challange runs easier so you wouldn’t have to play the whole mission with your moron railgun. Also easier versions don’t appear on SSH I think.

Only high difficulty attacks will just be confusing. I’m up for this attack if he does his charge/tell to indicate this attack.

sasnes why

What does that mean. Faster? Like terminator? It’s arleady a pain to shoot the yolk, how are you gonna even kill it now? A slight buff maybe.

How are you gonna make it random? And make sure it won’t lock you in in a no escape situation? This would need a total rework of the boss.

I’d like this, but there will be too many situations when he spins you but you can’t attack it. Like you would need the exact aim at him, because all others, even from the other side won’t work because he is there and you will get force fielded.

Perhaps too random for my liking, you will have very little time to adjust to which way to go.

Do you even know how quick he is? Also can you even memorize his cone of damage? The henterprise shoots a straight beam, but this boyo a cone. So no.

NO

Besides all of this, I don’t think every boss needs to be a death trap, especially for more casual players. We also need some easier bosses.
I’m just waiting for higher difficulties (:

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