BXs are the most powerful spaceship (maximum of 18+10) in the family but they are the slowest and takes a lot of firepower to build up
H&Cs have key gain perks (maximum of 16%) but they are weak
Ms (Mullers) are the most classic and balanced spaceship in the family (its also the most popular)
VFs gives environment resistances and extra satellite slots but they are also weak and too much ICBMs can blind you and other players
Tiers are your career level (kind of) and higher tiers unlocks harder missions and allow professionals and veterans to be added into your contacts
Excess power from the reactor won’t do anything (other than give you more room to attach better equipment - think it like an emergency generator that you use in your home when there’s a power cut)
If you get struck by lightning then you won’t die (I’m sure you’ve seen this before on multiplayer sessions)
You can turn off music and use your own music to play CIU with or by modding (check https://forum.chickeninvaders.com/t/mod-installer-and-public-mods for more info)
Time doesn’t effect your mission overall, only Space Race
Sometimes detonating a missile is faster than a mine (when you’re really close to the center of the screen but why would you ask this?)
Laggy or not depending on your device, if it lags then you’ll have to turn down your graphics settings
Considering it effects your mission so insignificant that you can say/consider it doesn’t even exist (use score insight to see this)
Why would you ask this question?
Automatic is unreliable and dimensional phase-outs are expensive and not everyone wants to use it all the time (and no one is gonna use specials when they are playing Space Race)
Not all weapons can be spammed (especially Absolver Beam)
All in-mission and galaxy map wormholes are equally visible to all spaceship families
Extra and/or excessive equipment is never a bad thing