I’ve been wondering about this for a while, but why is the activity based on the number of waves rather than the total score of the day/week?
I mean the most time effective method to get the most number of waves would be to spam easy waves with the tourist skill. The problem here is the fact that you would have to spam the same levels over and over again.
The total time would also not be good since I’m pretty sure that you can just leave the game on with one last chicken and it would still count towards the total time.
The most logical choice ( at least IMO ) would be to have it score-based since it would encourage the exploration of the galaxy and completion of the planets’ missions. Of course, even this case has a bad-side, the fact that once you explored the entire galaxy and done every possible mission you would meet the unoriginality penalty, being forced to play even more or just spam the 120th Anniversary or weekly challenge.
What do you think?
- Leave it as it is, wave-based
- Change it to score
0 voters