Rarity Weapons

So,
This is how the idea goes:
All weapons would have Uncommon/Rare/Legendary variants, These are their specialties:

Uncommon:
1- More expensive by 15%(Approx.)
2- Supports up to 10 firepower(Any Muller ship required for full potential)
3- 5% Damage Buff

Rare:
1- More expensive by 25%(Approx.)
2- Supports up to 12 firepower(BX-7 Excalibur required for full potential)
3- 10% Damage Buff

Legendary:
1- More expensive by 50%(Approx.)
2- Supports up to 14 Firepower(BX-7 Excalibur required for full potential)
3- 15% Damage Buff

And of course, All 3 variants only appear in Herowares across the galaxy, Just like their counterparts (Thrusters, Reactors and Heat sinks)

If there’s anything that should be nerfed or buffed more, Don’t hesitate to reply!

2 Likes

I’d go for like this:

  • Uncommon: 1 extra firepower when bought, max upgrade is 9 firepowers
  • Rare: 2 extra firepowers when bought, max upgrade is 10 firepowers
  • Legendary: 3 extra firepowers when bought, max upgrade is 11 firepowers

Nice idea anyway

1 Like

Thanks!
Love your take on this!
Makes it more fair
(Btw Has anyone else posted the same idea, Ever?)

1 Like

good but can be better

What could be better?
I’m all ears!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.