Play audio cue when cycling through special weapons

Now that we’re able to switch special weapons during a mission, how about making it so that successfully cycling to another special plays an audio cue as an auditory feedback to the player? That way you won’t accidentally pop the wrong special if your scroll wheel decided to be lazy.

Since I can’t upload mp4 files here, I’ve uploaded it to YT. it’s unlisted so the link is here:

Audio used in example: Half-Life Weapon Switch sound (this was the first one that came to my mind, perhaps something more subtle will be more appropriate).


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