New Special Weapons

(Some of these ideas might be taken from my other topic Booster Ideas )

So! I’ve been thinking for a while “We’ve had like 5 Special Weapons for so long, why not add some more?”, and so that’s exactly my ideas here!

I recommend you read all of them before you decide to criticize

(Also S.W. is short for “Special Weapons”)

Special Weapon #1: Call For Backup

This Special Weapon will be very unique. When you activate this S.W. you will gain a miniature version of your ship beside you (the ship’s left). It will look identical to your main ship, with the same colors, same hardpoints. This S.W. will last for 10 seconds and you can only activate 1 at a time

The miniature ship will have -5 fp to what you currently have, and if you have 10+8 fp it won’t go down to 10+3 fp. No. The ship ignores the +fp so it’ll just go down from 10+8, to straight 5 fp. This S.W. will probably be more useful with BX, since you have 18 fp, instead of 10. The miniature ship will fire automatically when you also fire, so think of it like a supporting mechanic. You can also toggle on/off the miniature ship’s hardpoints, if you think they are annoying.

Cost for this S.W. will be 129 keys (3 for each purchase). Max slots for this S.W. is 6

Special Weapon #2: Duplicator

This may look a little complex at first, but it’s actually really simple

The Duplicator won’t duplicate your fp, your ship, or your weapons, instead, once you activate this S.W. you can choose what to duplicate. You can duplicate your food, so from 1K you can duplicate it to be 2K. You can choose to duplicate a gift box of your current weapon (The gift will fall from the top of the screen). Or you can use it to double your power for 5 sec, or to double your speed for 5 sec (Speed will only be useful for BX). You can even use it to duplicate a selected other S.W. to have double the amount (e.g. Mines, Clucker bombs, Damage amplifiers…)

Cost for this S.W. will be 429 keys (1 for each purchase). Max slots for this S.W. is 1 (otherwise it could just break the whole game). Might have the duplication be weaker to 1.5×

Special Weapon #3: Instant Knockout

This S.W. is very simple. This weapon will disable all chickens from attacking for 10 sec. I… I’m not sure how useful this will be, but it’s a something

Cost for this S.W. will be 99 keys (3 for each purchase). Max slots is infinite

Special Weapon #4: Atomic Reactor

This S.W. acts like a Damage Amplifier, but for your attack speed

When you activate this S.W. your attack speed will be doubled for 6 sec, making Hypergun even more hyper. Extremely simple, very easy to understand

Cost for this S.W. will be 99 keys (3 for each purchase). Max slots is infinite (And yes, this one is taken from Booster Ideas )

Special Weapon #5: Backstab

This S.W. might be a little complex

Upon activation Backstab will last for 3 sec, but it will instantly damage all chickens that spawn on screen, by 30% of their maximum health. So this won’t be effective on like chicks, but it will extremely effective on armored chickens. (Note: this WONT affect already on screen chickens, just ones that come on screen). And obviously this won’t affect bosses. You can only use 1 at a time

Cost for this S.W. is 199 keys (3 for each purchase). Max slots for this S.W. is 12

Conclusion:

I am… Happy with all of my ideas! Although I didn’t like Instant Knockout’s design, but it is what it is. I’m most proud of Call For Backup, because it’s really unique from the others

Final Notes:

Atomic Reactor can’t be used at the same time as a Damage Amplifier. So you can’t stack their effects together to have insane amounts of damage

Call For Backup can’t pick up fp on it’s own. It’s stuck with the current amount of fp you have

Backstab won’t work on metal objects. Backstab only works on chickens

Instant Knockout obviously won’t work on bosses

And so with all of that, I finally got my lazy ass to do something and make another topic!

Yours truly, AceInTheCards

5 Likes

This is a pretty weird one, or dare I say, too op?

Imagine playing 10x10 waves mission (from events) and getting 5.3k food at the wave 98. Now you use it to make your food 10.6k which you can sell and is pretty game breaking. Same with duplicating special weapons.

I see the drawbacks, but I think it should be nerfed more maybe

Also, any ideas of how it will work?
Like choosing what to duplicate?

I think it should be 33.4% so upon using it three times, the chickens die instantly.

Well, when you activate Duplicator you can click on another thing to duplicate it. It won’t pause the game, so better to use it between waves. Also yeah your right, duplicating food would be too op, so it’s duplication to food will be reduced to 1.25×

But if you want to duplicate your weapon for a gift to drop, or to duplicate your other Special Weapons, then that will stay 2×

2 Likes

Yeah, too op. Added something to Backstab

I have another question, related to Call For Backup.

Imagine you called your buddy, and you had 7 fp (so buddy will have 2). While the S.W is active, you picked two more fp, will the buddy’s fp also increase?

umm its look nice

You mean once in a wave?

No, it wont. Its fp will stay the same no matter if you pick up fp. So it will have 4 fp always if you have 8 fp

2 Likes

No, like you can use 1 at a time after the 3 sec cooldown of it. So you can potentially activate multiple in a wave, but not all of them at the same time (Plus, jamming already prevents you from spamming)

2 Likes

How many S. W. in these keys? 1 or 3 or 9?
You have just mentioned price but I wonder do we get only 1 S. W in your mentioned price?
(I am just asking simple question, your idea is good in your way.)

1 Like

I just updated it to tell you how many you get. I mean it’s Special Weapons all of them have given you 3 when you buy them so I thought you would just put 2 and 2 together…

2 Likes