Does has any side effects when the player fly into the glitch field?:
Not only that the players ship becomes glitchy, it also jams the weapon system.
And what happend when the weapon system got jammed?:
On Click based weapons (e.g. Ion Blaster) it will slow down the firing rate.
On Autofire based weapons (e.g. Lightning Fryer) it will be jammed.
How long will the side effects lasts?:
15 seconds.
Sounds good, but what about making it just a robot chicken (made by mista klaus) that can release a magnetic field to slow you down or kill you (or gltch effect) and also why not adding a small glitch effect on the screen that will appear for a short time whenever your spacecraft collides with this magnetic field, some spacecraft will not be affected by this magnetic field.
It’s a bit iffy and fourth-wall breaking. Maybe if you made it electrical so it matched up with the other elemental chickens, I would support it more. Then it could also be more common in electric environments. Glitchy would fit in retro ones, but retro environments don’t have any kind of chickens.
1 - 15s side effect time is too long if you accidentally enter the glitchy zone (should be shorter or only lasts when you’re in the glitchy zone)
2a - If you enter the glitchy zone then your ship won’t be glitched (HUD interference can slowly build up - Player stats can go to a ?/-- state and then static slowly builds up on the player’s vision)
Or
2b - The deeper you go into the glitchy zone then the worse the interference become (again player stats go to a ?/-- state and then static build up on the player’s vision)