So I feel like this new cosmetic wouldn’t be too much, but it would also be quite impactful to some ship designs
I present the Pulse effect:
Cost - 200 keys (400 for contraband)
Here’s how it would work
In your fleet loadout there will be some new hardpoint slots added, specifically only for the pulse effect
Every ship will have a limit of 3 pulses being able to be equipped. Of course if you have CHL you will be able to buy an extra 3 slots (Each slot will cost 400 keys)
How to equip the pulse effect:
When you add a pulse effect to your hardpoints, it will automatically use the base pulse settings (Blue, 1st variation)
How to customize the pulse effect:
After you add a pulse effect to your spacecraft you can then look over to your other hardpoints:
The pulse effects will show up here alongside the other hardpoints. From there you can customize the pulse effect
It will have 12 variants
- Pulse - This effect will make the whole spacecraft pulse the color you choose the pulse to be
- Swiping - This effect will make the pulse travel from the left (or right) of the spacecraft to the opposite side for however long you want
- Fading in - This effect will make the pulse fade in slowly then it will disappear immediately after the effect is done
- Fading out - This effect will do the opposite of the Fading in effect
- Ring pulse - This effect will make the pulse look like a ring, starting from the center of the ship and then spreading out to travel over the rest of the ship for however long you want
- Upwards - This effect will make the pulse travel upward along your ship for however long you want
- Downwards - This effect will do the opposite of the Upwards effect
- Heart pulse - Same as the Ring pulse, it just changes the shape to a heart
- Star pulse - Same as the Ring pulse, it just changes the shape to a star
- Reverse ring pulse - This effect will do the opposite of the Ring, making the pulse start from the edges and going into the center
- Reverse heart pulse - Same as the Reverse ring pulse, it just changes the shape to a heart
- Reverse star pulse - Same as the Reverse ring pulse, it just changes the shape to a star
Then this will be everything else you can change about the pulse:
- Pulse color - Select an already chosen color, or use a color wheel
- Opacity - Adjust the transparency of the pulse
- Pulsing rate - Change how fast the pulses happen (from 0.5 sec to every 10 sec)
- Number of pulses - Change how many pulses happen in how many seconds (From 1 pulse to 23 pulses)
- Pulse delay - How much delay between the next pulse (from 0.5 sec to every 10 sec)
- Additive magic - (Also if you don’t know what this does, if you turn this off it will make the color black or any darker colors visible instead of becoming invisible)
- Reset to default - Default pulse color is blue
And with that, that will be my new topic, because I’ve felt like a pulse effect should’ve been added
How every pulse effect looks (Except for fading in/out and regular pulse, because… I can’t animate):
Swiping effect ↑
Downwards effect ↑
Ring effect (The star, heart and the reverse ones will look like this as well) ↑
And one more thing:
I was thinking of another cosmetic item, another ring design, but I thought I’d make that it’s separate topic. Expect to see that somewhere in late October, early November
(And yes, I did slim down the huge text to be a lot more simpler. The pulses affect the whole ship now, you can’t select parts of it)
Thank you for reading!
Yours truly, AceInTheCards




