More firepower levels


#1

Hi everybody,

While playing a mission, in Chicken Invaders 4, I am reaching high firepower levels, often getting past 100. I was wondering if it is a good idea to add more firepower levels for weapons at milestones like 30, 50, 75 and 100. This way, having lots of firepower feels more rewarding and theres always something to aim for.

What do you think?


#2

Missions in this game on their own won’t be very long, though if this were to be implemented, I think it would be better as a single super special power level at :zap:50.


#3

Wait, 100 level? Seriously? That is a lot levels. I think 50 is good as emerald play said


#4

It depends on the length of a mission. In normal missions in CUI you won’t get anywhere near it, but since players can create their own campaigns you might be able to reach it.


#5

It’s a good idea but I think we only need new firepower at lvl 30, 40 or 50, and I think they should get some unique skills like Strikethrough for Laser Cannon, Chase for Photon Swarm, etc.


#6

It is a goo idea, also, I think it would be even better if all the weapons had unique special abilities when reached a certain amount of power level