Keeping firepower after losing life

It becomes unfair for the new players too very quickly when the old players also start using it. All I’m saying is that any item that massively improves gameplay can also be used by the people they weren’t meant to benefit so you’re not improving anything. Perhaps not reducing firepower can be as a part of tourist and rookie skill, if you really want to make the game less brutal for new players, since perishables can be used by virtually anybody, and if anyone is in need of this, it’s the players on Tourist.