I am veteran chicken invaders player .I have played all previous iterations of CI . So far, my favourite was CI4,
because -
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Its simplicity. Its one of the few games that was simple yet enjoyable , simple but not giving a feeling that something is lacking.
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IT was free to play : This is one of the reasons why i chose CI4 to be my favourite, not CI5 [ that game had awesome graphics and all , but it was not free ]
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The plot : CI4 has the most tightly woven plot in the franchise. CI5 on the other hand has a somewhat loose plot, compared to CI4.
4.The narrations : One of the reasons why i truely liked the franchise
5.Storyline : All 5 previous iterations had a story, but CIU - doesnt .
Now , i am Ok with the fact that CIU doesnt have narrations and storylines because it is a different game compared to the rest of the series. I have played games like CIU but the problem is that since CIU is a different type of game , it may not attract those who played the CI Franchise .
MORPG Games like CIU, COC are great but complicated. They can take a slice out of your life.
If you dont play them everyday and play with dedication you’ll fall behind the others and eventually you quit the game because its not enjoyable anymore.
So here are my issues with CIU
- The interface
Its not as simple and streamlined as previous iterations. Sometimes the UI can be complicated and confusing. It doesnt look like previous iterations in the CI franchise.
The menus can be cluttered and cramped . The UI needs a rework.
- The Pay to Play elements
I just played the game and discovered that there is this thingy called a UHF license or summat you have to buy with real money to get access to all features.
Now , having P2P elements is not bad, but unless implemented properly , it can create a vast gap between the players who spend in the game and those who dont. Eventuallly the non paying players will leave the game . Thats the problem with games like COC and Asphalt 9.
I suggest that some of the features in the license thingy should be made free to all players.
- The Complexity
The game seems rather complex , coming from CI4 and CI5. We now have to equip powerups before every mission and in case we forget we will have to be sorry { especially extra lives } . Whats more , these missions are too long and time consuming .There are several bosses in each mission with dozens of waves. Its not possible to play this game during your free time at the office becuase of this. Its a game that requires dedicated effort and time, which contradicts the CI franchise’s slogan.
Another thing is the tier system . Even after playing it for 2 days i still dont get the hang of it. .It seems too complicated a thing , coming from CI5. Compatible missions are hard to find for low tier players.
The tier system is good feature that has not been implemented properly in my opinion. Perhaps they should reduce the number of tiers and so on.
I suggest that IA should fix these issues. Its not too late since the game is still in its early access stage.
IA should have a look at Beach Buggy Racing 2, one of the most simplest games apart from CI4 . The UI in that game is so streamlined and simple.
I hope IA hears me out.