I know it’s a part of fun of the game, like surrounded by chickenauts or eggships, or hundreds of ufo shooting at you, or gatling guns passing by.
But what about the chickens without any ride? They fly just to be shot without any fight? Back then to CI1 to CI3 almost every enemies are only flying chickens, and they do rain your spaceship with eggs, but now they just don’t.
Playing in SSH there’s a big difficulty difference between chicken only waves and waves with those hard enemies.
Also there’s a lot of occasions that you can’t get clean sweep or even just the half, even with the only viable weapon: Utensil Poker.
So what the hell am I talking about?
Like what written in the title: “Hard doesn’t mean throw off many strong enemies.”
I believe that a wave doesn’t need too many strong enemies. Just like back in CI1-3, difficulty affects attack rate of the enemies. You will feel how creepy is egg rain above your head. And you don’t have to worry that almost all enemies flee before you cook them.
Note: Why I said CI1-3? Because CI4 and CI5 are too easy.