So basically,when i have an amount of firepower of that when i die, it should go bellow two,however,it doesn’t happen for me…
When i die ,even if i try to get my firepower count to zero,it gets stuck at 2 firepower.
This always happens to me.
Im not sure if this is intended or not,but its very strange if it is indeed.
I also have a lot of proof for this,but decided to not show any since it always happens,and i could make more recordings anytime,so if you want to see,then tell me.
I also hope that this kind of topic hasn’t been discussed before,even if it was,please let me know
I don’t think it was discussed before, Also this only happens on a boss fight, not chicken invasion.
Were you using a bomber?
It has nothing to do with bombers. It’s what mina said, fp can’t go below 2 during a boss fight. Hell, if you enter a fight with 0 firepower(and decided not to pick up the charity), your fp will actually increase during a fight if you die. It’s probably this way so you’re not completely powerless when fighting a boss, no matter how often you die.
@johnmcfly3051 Also take in note that it happened since CI5. It’s to prevent you from being powerless as Orandza said, so i don’t think it’s a bug.
Should that number be risen up to 3 on harder difficulties?
But that’s gonna make the game easier a little, so let’s just keep it 2.
It really doesn’t make a huge difference, anyways. If you drop down this low on high difficulty, you might as well just restart(either just the wave, or the entire mission)
Yeah, there’s the end session to help out
And it’s not limited to bosses, either. On Elite missions this rule exists as well.
Tried that now, doesn’t seem to be the case.
It’s only for boss fights.
I’m more than positive this was the case on Elite missions as well. I can even snap some footage.
Well, please do, because I couldn’t get that to work
It’s intended. You don’t want to fight a 7 lasers Yolk-Star™ with a 0 weapon, right?
You know, I really feel like “tenſil” ſhould mean “uſeful”, in which caſe 0 is very untenſil indeed, regardless of the weapon.
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