Episode 3 BETA

Because the gravity changed many times so its important to hit his head

I’m not following the development of the standalone episodes because I’m very busy with life and other personal projects, but I couldn’t miss out on trying my favorite episode. Although some of the problems have already been highlighted by others, I thought I would share something in the attempt to be helpful in one way or another.

I don’t know if the current M404 is just provvisory of if it’s going for a modernazied version of the original ship, but I think it’s pretty far from the original, so I would like to share my personal recreation of the CI3 M404 made in CIU:

CI3 M404

I putted extreme care and attention to deteils into this, and I can say this is by far the closet recreation of the original CI3 M404 in CIU.

Now, not everything is perfect, of course; the axhaust is too thin, but the length is basically the same as the original. The darker parts aren’t also very replicable. The tip of the ship is, but the ones the wings are not. Though I noticed there is a new texture type in the episode which makes it closer to the original (still not 100% the same though), so you could just use that with the same color already set. As for the cockpit color, there are a lot of misconceptions of wether it’s light orange or fucsia. I went with fucsia because it’s the most logical one, since it reflects the purple starts in the background, just like the original one, and the blue border captures the rest of the sky perfectly, so it’s the best combination in my opinion.

If you want to use this one for the next beta update, I could share the exact values, and for the shield too (which quite frankly, it’s 1:1 with the original). Too bad I can’t just export a file with the data to make it some sort of preset, but oh well; whatever works.

Oh and the I also tried to recreate the original CI3 UI theme as best as I could, so I guess I’ll post it as well since I’m at it:

I hope to have been useful, and if not, I gave it my best try. Good luck with the rest of the development!

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Will you release this beta test on Android? :pleading_face:

Why does the game for Android not support 32-bit phones? Please make a version for weak 32-bit phones.

My phone is not downloading your game for weak phones :sob::sob::sob::sob::sob::sob::cold_sweat:

…
Bro check the first topic

what about keys spawn in comet chase and meteor storm?,I think that it should be like universe at the end of wave 1 key on all difficulty!
just to remain on this

There will be no BETA for Mobile version. Just wait.

  1. Meteor environment as score modifier :smiling_imp:.
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I am waiting for other iA games not in the Chicken Invaders series (i.e. Piggly, Loco, Island Wars, etc.) to be remastered as well.

Nah, they are obscure and it’s not really popular because due of the sales for these games as well rework from the scratch. :frowning:

i am not into to interaction’s other games but i was fascinated them decades ago them because of the demos i have played.

:skull:
When will we see that in CIU first?

Well, i guess i will try to play it in some Windows Emulator. I hope Mobox can play it :face_holding_back_tears:

I have a ā€œsmallā€ suggestion: We would love it if you added some animations in the opening scene when we open the game. :pleading_face:

And, i hope when the remake episodes released on Mobile, it will support Multiplayer

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that, along with splash screen, will most likely come after everything else is done

Darkness environment: Why isn’t it pulse itself like CIU when firing?

Before ā€œThe Great Unknownā€ text appears, when you still holding the fire button, it’ll reset the heat bar after showing the chapter name.

in Hall of fame is missing reset scores in both episodes

Isn’t it supposed to be DLC for ciu :thinking:

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yes

eventually. the standalone episodes are being worked on first.