It would be more complex I guess, but a slider for the transparency level of other players and their projectiles and such would greatly help in multiplayer being actually playable without dying once every wave or so.
Additionally, can we have this as well:
Extra convenience wouldn’t hurt, right? (please don’t give me the medal)
Can you disallow special weapons in multiplayer mode, because some players tend to spam special weapons, especially missiles, mines and clucker bombs. Which causes other players’ game to crash
Why outright disable a huge part of the game? Could have just added a delay so you can only use your special weapon every 1 second(or every few seconds).
Hey IA add smoke after leaving game in multiplayer. I mean when player is leaving, ship dissapears without anything, so I think it would be nice, smoke should be the color of the player’s shield.