The sign is in the first chicken of the 4th chicken row
IA, Infinity Chicken is so weak at Ironman missions. Its health must be increased (maybe twice).
Thatâs unnecessary. Itâs supposed to be slightly weaker than usual in terms of health because thereâs another boss with him
I saw sometime the lightning didnt strike after you had finished the wave (it disappeared)
That was I already been there before I gone for exploration to another position, @Star_Light.
Since two days ago
Big Chicken has another ally too, but it used to be so weak and his health had been twiced in the next update (Regardless of increasing speed). In 2nd double boss of 3rd Ironman, there were two Infinity Chickens and most of us could kill them around 20 seconds only. Isnât it too easy?
EDIT: They also donât perform 360 attack in Ironman missions.
No, but now that I think about it
Adding this is a good idea
Can the color themes make changes to the opening interface of the game?
I made a black theme so my idea is making this Black (Just for example).I hope you understood me.
It canât be done due to how the game client is handles accounts
I just want to know this that how many languages ganna be added? Did you finished one the languages? Or still working on it? What are the languages? Does it work like other CI series when I want to choose language?
Heâs only working on SUPPORT for languages, not adding any. Translations will be made by the Community.
Could you make it from 100%? So we get to try it on League. And add the danger zones since itâs gonna be visible.
Could you make it from 100%? So we get to try it on League. And add the danger zones since itâs gonna be visible.
Well, iA said âprobability +1% for each 1% difficulty above 100%â, so that means that thereâs a 0% chance to get them if the difficulty is exactly 100%.
Which is actually good for weekly challenge players
But most hard features applies from 100% like âItâs the Mother-Hen ship!â, Henlleyâs Comet, Feather Brain.
Which is actually good for weekly challenge players
Doesnât every wave is +1% difficulty at Weekly Challenge? So that means wave 100 is 100% difficulty IIC.
Uh, youâre forced to use rookie. It doesnât alter weeklyâs 0-100% difficulty
Yeah, I know, by default at Weekly: wave 1 is 1% diff and it keep increasing +1% until wave 100 is 100% diff, sorry for confusing
So, yesterday I sent a friendly match to gttop, whoâs in my contacts, and then today I sent him a normal dare. He still didnât respond to my friendly match, but after I sent him the regular dare, the friendly dare I sent him is nowhere to be seen in the outgoing dares list.
Also, could you add a âMost active recruit (weekly) progressâ that appears after each day?