Early Access version 69

Wait a minute, is this bug?


I haven’t shot all the feathers but I have a clean sweep.

Is that henpire ambush?

Feather Fleld wave.

Huh, weird


Also, @InterAction_studios can you add the ability to see your shield in customize? (this could be toggled)

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Pretty sure that shield visibility is already suggested, don’t remember by who.

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well

Shouldn’t it be :new:?

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Actually not.

since chick gatlings/lasers (the chick in the gun) can escape, what about armored chickens, like when the “armor” breaks, the chicken will “escape” (tell me if this was suggested)

already suggested. And denied (maybe) due to logic. Chicken inside that armor have no way to survive such explosion

oh ok

How the wave ís genorator?
It using point to spawn or someting else?

Bug: neutron gun not firing correctly while pointing horizontaly
even if its minor, i hate it

Will galaxy restore also reset our Key Rush missions so as to play them again?

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@InterAction_studios, you really like to laugh us with the codenames :joy:?

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“Stupid Interaction” exists somewhere in the galaxy.

Codenames are generated by given words and these names made by randomize, so I guess there should be Icy Interaction & Black-And-White Interaction codenames too. :grinning_face_with_smiling_eyes:

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I really wonder if there is a mission with the codename Mild Orange, I’m pretty sure I’ve seen both of those words on another missions

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Hm, no.

Absolutely not. The only reason they are shown in the League is so that you can select which mission you prefer

Fixed in v.70 :medal_sports: Bug.

Ok. Changed in v.70

Approx 120%

I don’t see any difficulty triggers. You mean when you get too close? That always happens.

It could, but “Locate” is meant to facilitate locating other recruit so you can counterdare. You still haven’t played their dare at this stage, so “Locate” is premature.

Known. Technical limitation. Recent missions will be merged only if they don’t have other intervening missions between them.

That would clutter the screen for something that is rarely needed. What would you do with such information anyway? Go to the original planet to fly it again?

Well, the 3 Crabs do follow a difficulty progression. “Giant Robotic Space Crab” is easier than “Attack of the Giant Crab” which is easier than “The King of Crabs”. Unless you feel that this ordering is wrong?

Changed in v.70 :medal_sports: Idea

Huh. Can’t replicate. In your first screenshot, I see some feathers, so it’s not the start of the wave. If that portal has spawned another set of enemies and you didn’t kill them in order, Pecking order would disappear on that wave. Pecking order is for ALL enemies coming out of the portal, regardless of their grouping in sets.

No, it should use all 5 attacks in anything above 66% (excluding skills – skills do NOT affect wave generation). Which mission was this?

Special-casing, and a complex one at that.

Technically, the Corn Shotgun never overheats. So I can’t depend any behaviour on Coolants, because they’re never activated.

That’s texture bleeding due to imprecise cropping. Fixed in v.70 :medal_sports: Bug, but bear in mind that it might cause the inverse problem (cases where a square doesn’t appear to be fully filled).

It’s because Feathers no longer count in stats, so the only enemies on that wave are bombs. Fixed in v.70 :medal_sports: Bug

Suggested before, but too much work at this stage.

:new: is for new features. This isn’t a feature.

When your spacecraft is sideways, your weapon pods squash together (due to perspective), so your firing pattern changes.

Yes

Well, it says “Interaction”, not “InterAction” :wink:

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But they are also shown even if you’re not the darer, so you’re forced to fly them. That’s why I suggested the waves to be shown at normal missions too.

Yeah, but from what difficulty it happens?

In-case it was an assignment and you cleared it but forgot the coordinates. To share it o got there, etc…

I killed all in order. Even if I didn’t touch them I noticed that it keeps disappearing and appearing at groups.

Sorry, but I forgot. I played 18 Boss Rushes in-order to met “It’s the Mother-hen Ship” and see its new feature and I met Egg Cannon and used SSH. The difficulty was 90% to 110%.

But maybe because skill don’t affect it as you said. Wish it did

Oh, I thought it’s possible to lose a coolant and corn stays normal instead of shooting popcorn. I kinda feels weird that I have coolants but it didn’t calm corn shotgun.