I wonder why they weren’t made to fall down in the direction opposite to the spaceship’s rotation like saucer wrecks
no, they’re just defying laws of physics
It’s supposed to be keys only. Even so, the Mission Factor and/or Lucrative Boost is still normal and unchanged. I would suggest putting in the Lucrative boost for some insane scores though.
The leaderboards on all the missions just added a new layer of competitiviness and that’s nice, at least IMO.
Also, 19482 missions in the game . That’s something else, this game is lenghty despite being so simple. Props to IA, and here’s to a good 2121
instead it’s a bug it should be falling in the direction of the spacecraft!
look at this it doesn’t make sense
*Ahem*
2121.
Right, 2121
another think when the ballon chick start fallin I think that the laser "conection "should dissaper in this case!!
Oh look we finally found a new bug god
Balloon chickens shouldn’t be appeared in some waves, since it makes no sense. They are good for bring down to curtain wave and elite quartet. (And waves I don’t remember their names)
EDIT: Why balloon chickens don’t throw eggs? I’ve waited for a minute and they did nothing, but watching.
Do they normally do that in ci3?
That’s how copyright works if I’m not wrong.
If I’m wrong… It’s 3 days in 2021 let him rest a little!
Looks the same to me:
Nvm, it got changed after I posted
Perhaps make the icons a little bigger & brighter:
I know it’s a little thing but could CHL badge be darker if recruit’s already in contacts:
Yeah, I think that balloon chicken’s pattern must be the same from CI3 original game (as same as spacecraft’s falling direction). Not like this.
Just wait for @InterAction_studios confirm about this bug and I will download it after IA released V.63.2
I see. Balloon chickens were only escape in CI3, but they appear in most waves of CIU and it should be a bit different, specially when all the enemies are balloon chickens.