@InterAction_studios please read This if it’s possible
I think if this be add to CIU it will be so great
@InterAction_studios please read This if it’s possible
I think if this be add to CIU it will be so great
They should also have some new attacks/abilities so they can be distinguished.
This wave is already effectively symmetrical.
Added to v.56
Can’t, due to technical reasons.
Added to v.56
Added to v.56
This wave is already effectively symmetrical.
Added to v.56
Too complex to be worth it.
They’re on the list, but they’re very low-priority because they require wave-specific textures.
wouldn’t it be cool to have IA as a secret boss in CIU
Like this?
i thought some things should be done in a certain order to get to that boss, like the scott cawthon boss in fnaf world, and when you defeat him you get a special trophy called you beat the developer
Its an idea about the suit battery of the henperor
Unnecessary. We already have a health bar at the top. We don’t need 2 health indicators.
Not necessary m8
So what if we already have another health bar.
This can be a good visual detail and it’s always good to have more details.
At “To Infinity and Beyond” could you make an enemy appear as soon as the wave starts down for about half a second then goes up again like in CI5? Because it would be a chance to get “Early Bird” bonus when destroying it:
Example:
And the barrier at phase 2:
Also how about mirorred variation of these:
we Already have that Health indiactor HUD
Well, you are right about it being a good additional visual detail, but as another health bar, it’s unnecessary, and these two reflect each other, so i’m neutral.
I don’t know, do some of these really need one?
I know it can be good, but if it gets added, someone will come up and report it: “WhY Do We hAvE 3 HeALTH BaRs iF We AlREaDy HaVe OnE BuLiT-In?”
3* , we will have that HUD , the original health bar , and this idea will be the third
Exactly, that’s why i am saying someone will report it and it will get removed if it even gets added.
That’s up to IA.
And also apparently You have the ability to not read things because I already responded to the same argument.
So how do you see it being a good visual detail without it being tied to boss health? Do the 3 bars just turn to red randomly?
No they won’t. Not every boss has these 3 green bars and it’s just a visual detail. If anyone reports that then he/she is delusional and shouldn’t be listened to.