Looks like Positron still uses old damage values
Huh, he forgot to add the new damage values again
Yeah, positron is not balanced in this update… @InterAction_studios
Does that mean that the last two difficulties were defnitively ruled out or are they still planned for the future?
I see, neutron gun is now a great overheat pain.
Thanks Fixed in v.51 Bug
Actually, play around with Positron, even with those reduced values. Since splitting is more reliable now, it might be the case that it needs less of a buff than expected.
They might return. For now, I just didn’t want the empty notches to give the wrong impression.
I’ll be honest, this is the first time when I see this and I am sure my internet connection was ok.
That buff is to make the total damage of the automatic rate (0.2s) match (what previously was) the manual rate (0.15s). Other weapons have had the same adjustment done.
It might be too strong, in which case we’ll nerf it slightly.
You were kicked out by the server. Investigating why.
Um, why the boron (at the almost max heat level) hits with white impact flare? Is it a bug or interntional?
So wait, does that mean you will nerf it the next version?
Only if enough people think it should be nerfed.
Well, the raw DPS is the same as before, so that should stay (it might or might not need a slight buff due to its rather fast overheat, but we’ll see about that).
If the increased strength of the AoE is an issue, maybe you could make it bypass the 1.3x multiplier applied to the base?
In my opinion, plasma is perfect right now, it shouldn’t be nerfed
Sure, we could do that.
Fixed in v.51 Bug
“systems” is not a name and shouldn’t be capitalized.
“Space Burgers” is a name.
Star systems is just two words and not a name.
By the way, iA, shouldn’t plasma’s area of effect damage be buffed a bit? I mean, there was one time where AoE dealt 1 damage, and I’m not kidding
Perhaps you should bump up the minimum AoE damage
Damage goes down the further away from the impact point you are. At the very edge, damage is 1. I don’t see what the problem is, but we could change that, if enough people support it.
So did I get it right, now it doesn’t matter if I hold LMB or tap it repeadetly, I always shoot st the same rate and overheat at the same rate?
So tapping is completely useless now?