Well I feel that we already have enough bosses that “multiply”, but how about a boss that “shrinks.” My idea is a boss that as I said before is reduced in each phase, that is, fence going from the largest chicken to the smallest, this would be called ´´chicken reduction´´ and these would be its phases:
Phase 1: It would start with a “giant” chicken, in this case “super chicken”, but it could also be “Henry’s Apprentice” or some new type of giant chicken. Also the FOV would be the format used in this type of bosses, that is to say, like the one of “Chicken Multiplicity” to give an example.
Phase 2: Once the first phase is defeated, the second largest chicken appears (since “super chicken” in this case is the largest chicken), this case “Infini-Chick”. In this case the FOV is reduced to show that the boss also does it, in addition to complicating the battle a little.
Phase 3: Once again as you defeat the second largest chicken, the third largest appears. FOV is also reduced as the previous phase for the same function.
Phase 4: Following the order already established in the other phases, the fourth largest chicken now appears, which is now no longer a boss as such, but rather a “mini boss” which is the “Chickenaut”. FOV is again reduced as it is in the previous phases.
Phase 5: Once the ´´Chickenaut´´ is defeated, a normal chicken will come out, which would be the second smallest chicken, and depending on the difficulty, the ´´pilot chicken´´ or a ´´Metal-suit Chicken´´ will replace the normal chicken. The FOV continues to be reduced with the same function as the previous phases.
Phase 6: Last phase of all once the previous phase is defeated a chick will come out (which like the previous time can be replaced by any of its variants) and this is the last enemy to defeat because it is the smallest enemy. FOV reaches the maximum point where it can be reduced. Once this face is defeated, FOV returns to normal.
It should be clarified that this boss only releases a chicken from the ones previously shown in the examples, I thought this so that the effect of the boss being reduced was noticed. Possibly it is a rather unoriginal boss but it could look good as a variant to the 2 bosses that are “multiplied” in addition to the fact that it can bring a new concept for future bosses who play with the size.