Could it be something related to
Compiled with LLVM.
?
Could it be something related to
Compiled with LLVM.
?
can important messages menu show that there is no messages at the moment
instead of showing the cold space ?
No. It could be a desync issue. I won’t be able to debug this until v.47
I’ve done something equivalent. Added to v.46 Idea
Fixed in v.46 Bug
I want to bring back the controversial question about the slightly annoying player-suggested feature “should we automatically mount only equipment of its type?” (I posted it above, but it was ignored and forgotten)
Also, I think that waiting the game to load by the “mouse loading bar” may affect gameplay quality. It should be reverted to the original loading bar a few versions ago.
Also, I think that waiting the game to load by the “mouse loading bar” may affect gameplay quality.
How?
I’m not expressing it very well, it’s probably only affect gameplay quality for a few seconds before the “mouse loading bar” fills up, but it’s just I’m not a fan of that style.
it isn’t a dangerous action right
No. But it’s irrevocable.
affect gameplay quality for a few seconds before the “mouse loading bar” fills up
The “hand” takes exactly as long to fill up as the initial loading bar. Just wait until it fills up before starting the game. It will be just as long either way.
You can also use loadMode=0
if you really like the loading bar. See: 🛠 Troubleshooting - #5 by InterAction_studios
Automounting will be made optional.
This is the only quip which doesn’t end up with a full stop at the end of sentence
I’ve decided to put full stops in everything after all, to make it consistent with the rest of the GUI.
Bug
Could the applecore spin faster
Added to v.46 Idea
This is a minor stopgap measure to make the Absolver Beam more balanced, but can it be made so that a fully charged beam destroys feathers? It might also benefit from a wider beam so that its ability to intercept chickens improve. And lastly, can it use the V36 charging sound while using the current firing sound?
current firing sound
Well, i want the firing sound to be changed as well.
Not sure if intentional or not, but why does this crosshair appear after pausing? Is it an indicator or what?
No idea why it’s there, but that’s supposed to be a debug thing, I think
why does this crosshair appear after pausing
It’s a debugging aid. Fixed in v.46 Bug
can it use the V36 charging sound while using the current firing sound
i want the firing sound to be changed as well
It’s been changed 3 times already. I think we should consider the matter closed.
It’s been changed 3 times already. I think we should consider the matter closed.
If we had weapon skins, different skins could use the different sfx and everybody would be happy.
About the Iceman Coolness Award, one can get it by restarting the mission whenever the player’s ship got overheated or used a canister.
Shouldn’t this be disabled so it would actually be on par with other mission level medals?
Also in space races the time should be stopped while between stages or the time between stages should be disabled because some people can skip it by clicking “end session” button and most people don’t know that trick.