MAIN CHANGES
New waves! These make use of a new wave feature called “Anomaly Zone”. It is strongly recommend that you select a skill that shows zones until you familiarize yourself with the new enemy layouts.
Also, some new customization options.
Bug/Idea medals will be awarded later in the day (even after your medal is awarded, you’ll need to re-connect to see it). Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any menu options you have configured
- any in-mission progress
- any graphics options you have configured (under particular circumstances, all menu options could be lost)
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
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Compiled with LLVM.
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(v.39 wasn’t properly fixed) Fixed bug: Laser fence sound (e.g. “Caught in the Crossfire”, “Electrifying Descent” waves) is overwritten by Plasma sound (@Sufi
Bug)
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Fixed “dodge” quip typo (@VerMishelb
Bug)
-
Ion Blaster: Weak projectile now deals 165 damage (wasn’t applied in v.44 @marksam123
Bug)
-
“Laser Scope”: removed black customization color (@BoggY
Bug)
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Removed “All-time best result” from missions that can only be flown once (@Francis
Idea)
-
Auto fire rate calculation for bombers now uses actual pylon firepower (not raw
power) (@GgWw1175
Bug)
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Plasma Rifle: Fixed incorrect “miss” sound frequency (only until a target is hit) (@Sufi
Bug)
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Firepower-related quips now only appear when actually gaining firepower (rather than just switching from weapon to weapon) (@Sufi
Bug)
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“Ghost Trail”: Default density is now 50%.
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Added “Single Digits” wave (starts appearing at 40% difficulty).
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“Ghost Trail”: “Shrinking” customization now also supports magnification (you must re-adjust any existing units) (@BoggY
Idea)
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Asteroids/meteors are now worth 250/500/1000 points.
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“Meteor Storm” missions: Grazing bonus has been doubled. (@OneWingLunarian
Idea)
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“Super Chicken” boss: Beam warning now ends exactly just as beam fires (@johnmcfly3051
Bug)
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Added “Color blind” mode (@Alucard
Idea)
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Customization screen: Fixed stale checkbox state when “trash can” icon is selected (@BoggY
Bug)
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Added more quips.
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Added “Double Helix” wave (@00ga
Idea)
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Inbox: Current message is no longer cleared after “you’ve flown this mission before” is shown (@Daxxxis
Bug)
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Müller family: Added new fuselage paintjob (@BCMediaPlayer
Idea)
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Added spacecraft “exhaust idle size” customization option (@BCMediaPlayer
Idea)
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Capped “Ghost Trail” density at 100fps.
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H&C family: Added new tailwing paintjob
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Müller family: Added new pod paintjob (@BCMediaPlayer
Idea)
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Müller family: Added new wing paintjob (@GgWw1175
Idea)
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Strobe lights: Port/starboard (left/right) color is now individually customizable (@Traveller
Idea)
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“Last seen” status is no longer shown for pending contacts (@trueuser
Bug)
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“Egg Cannon Cannon Cannon Cannonade” boss: Limited egg shotgun speed to 150% difficulty.
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Charity never awards any points, is only given provided a life has been lost, and is numerically limited to the wave number (@505
Idea)
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Added support for Anomaly Zones.
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Added “The Trash Compactor” wave (starts appearing at 60% difficulty).
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Added “Shear Stress” wave (starts appearing at 40% difficulty).
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“Ghost Trail” is no longer visible between dying and newly spawning (@trueuser
Bug)
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Positron Stream: Reduced maximum splitting reach to 1/3 of screen width (was 1/2)
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Added “Play Both Sides” wave (starts appearing at 30% difficulty).
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Added “Tangled Mess” wave (starts appearing at 50% difficulty).
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“Magnetic Manipulator” boss also ‘wears’ red asteroids on “Hot+Electric” environments.
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“Magnetic Manipulator”'s helmet is now also colored red in “Hot/Hot+Electric” environments (@youraveragegrant
Idea)
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Added support for in-game system announcements to all inboxes.
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Fixed in v45.2: Text overlap in “Options/Gameplay” menu.
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU
(including all sub-folders). Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.