MAIN CHANGES
New waves! These make use of a new wave feature called “Anomaly Zone”. It is strongly recommend that you select a skill that shows zones until you familiarize yourself with the new enemy layouts.
Also, some new customization options.
Bug/Idea medals will be awarded later in the day (even after your medal is awarded, you’ll need to re-connect to see it). Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any menu options you have configured
- any in-mission progress
- any graphics options you have configured (under particular circumstances, all menu options could be lost)
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
- Compiled with LLVM.
- (v.39 wasn’t properly fixed) Fixed bug: Laser fence sound (e.g. “Caught in the Crossfire”, “Electrifying Descent” waves) is overwritten by Plasma sound (@Sufi Bug)
- Fixed “dodge” quip typo (@VerMishelb Bug)
- Ion Blaster: Weak projectile now deals 165 damage (wasn’t applied in v.44 @marksam123 Bug)
- “Laser Scope”: removed black customization color (@BoggY Bug)
- Removed “All-time best result” from missions that can only be flown once (@Francis Idea)
- Auto fire rate calculation for bombers now uses actual pylon firepower (not raw power) (@GgWw1175 Bug)
- Plasma Rifle: Fixed incorrect “miss” sound frequency (only until a target is hit) (@Sufi Bug)
- Firepower-related quips now only appear when actually gaining firepower (rather than just switching from weapon to weapon) (@Sufi Bug)
- “Ghost Trail”: Default density is now 50%.
- Added “Single Digits” wave (starts appearing at 40% difficulty).
- “Ghost Trail”: “Shrinking” customization now also supports magnification (you must re-adjust any existing units) (@BoggY Idea)
- Asteroids/meteors are now worth 250/500/1000 points.
- “Meteor Storm” missions: Grazing bonus has been doubled. (@OneWingLunarian Idea)
- “Super Chicken” boss: Beam warning now ends exactly just as beam fires (@johnmcfly3051 Bug)
- Added “Color blind” mode (@Alucard Idea)
- Customization screen: Fixed stale checkbox state when “trash can” icon is selected (@BoggY Bug)
- Added more quips.
- Added “Double Helix” wave (@00ga Idea)
- Inbox: Current message is no longer cleared after “you’ve flown this mission before” is shown (@Daxxxis Bug)
- Müller family: Added new fuselage paintjob (@BCMediaPlayer Idea)
- Added spacecraft “exhaust idle size” customization option (@BCMediaPlayer Idea)
- Capped “Ghost Trail” density at 100fps.
- H&C family: Added new tailwing paintjob
- Müller family: Added new pod paintjob (@BCMediaPlayer Idea)
- Müller family: Added new wing paintjob (@GgWw1175 Idea)
- Strobe lights: Port/starboard (left/right) color is now individually customizable (@Traveller Idea)
- “Last seen” status is no longer shown for pending contacts (@trueuser Bug)
- “Egg Cannon Cannon Cannon Cannonade” boss: Limited egg shotgun speed to 150% difficulty.
- Charity never awards any points, is only given provided a life has been lost, and is numerically limited to the wave number (@505 Idea)
- Added support for Anomaly Zones.
- Added “The Trash Compactor” wave (starts appearing at 60% difficulty).
- Added “Shear Stress” wave (starts appearing at 40% difficulty).
- “Ghost Trail” is no longer visible between dying and newly spawning (@trueuser Bug)
- Positron Stream: Reduced maximum splitting reach to 1/3 of screen width (was 1/2)
- Added “Play Both Sides” wave (starts appearing at 30% difficulty).
- Added “Tangled Mess” wave (starts appearing at 50% difficulty).
- “Magnetic Manipulator” boss also ‘wears’ red asteroids on “Hot+Electric” environments.
- “Magnetic Manipulator”'s helmet is now also colored red in “Hot/Hot+Electric” environments (@youraveragegrant Idea)
- Added support for in-game system announcements to all inboxes.
- Fixed in v45.2: Text overlap in “Options/Gameplay” menu.
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU
(including all sub-folders). Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.