Early Access version 28

Wait… that’s a genuine v.28 video? The looped sounds are back? AAAaaaaaagh! :scream:

Ahem:

Looking into the 1:31 bug.
Bug confirmed, but will not fix. It’s a trade-off between enemies being still visible when deleted, and making the player wait longer until they are deleted when they’ve gone past him. I think the current balance is acceptable.

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