No, they will not be mixed. That’s why I released 2002 earlier: to avoid clashing with Christmas.
It doesn’t hurt.
This is due to a change I made about how percentages % are displayed. The translation needs to be updated.
If there was indeed a connectivity problem, then the multiplayer browser will not have received the new player count, so it would still show the game as full. Also, even if the player count is refreshed, you also need to refresh your own multiplayer browser in order to see the new value.
These are not realistic solutions. Android generates random MACs, IPs can change, HWID access is not allowed on Android/iOS, and fake e-mails can be entered (and no, I will not turn away legitimate players by requiring e-mail validation before you can play).
You know what the most practical solution is? Ignore them.
Yes, it’s possible. But it’s minor and people would soon ask for complications improvements (show score/lives/power/etc as well)
Two missions with a same difficult (89%-99%)
But why the length of 2 difficult bars of 2 missions is different a little? Look at the difficult bar carefully!
@InterAction_studios Can the earn medals quest show the medal requirement when clicking it?
“Earn the specified number of medals”
“(Awarded for 90% of food collection in a single wave)”