I support this. You can’t really blame them for leaving their callsign blank, it’s too costy.
Unless iA implements Account ID then make callsign free for everyone
I support this. You can’t really blame them for leaving their callsign blank, it’s too costy.
Unless iA implements Account ID then make callsign free for everyone
Also, quick question: Does selling more food offer more keys? Or is it a flat rate?
Doesn’t this exist? Some hackers were able to view a burger droid fleet by messing around with ids. Iirc.
Droids are players (not real people) in-game. After a version release in old CIU, all droids were deleted because, they simply had no 1 hour of playtime.
Lmao
It’s known and won’t be fixed, this happens when the targetted player leave before the crab throw the projectile at him.
IA laughing.
Exit and open the game.
I already did that.
When playing, I got “Other Side Closed Connection” then when I came back, my mission config was empty, bug?
What do you think grenades are for?
There is something called explosion radius.
Do you know even what are grenades and how they work?
Intended.
Another annoying thing about doing the same set of missions over and over (asides from the infinite scrolling issue mentioned before), is this:
When you click on a mission to fly it, you’re always greeted with the mission config screen.
But if you’re already geared up for it, you can’t fly it straight away, you’d have to drag the cursor to the Fly mission button to then fly it, which like the scrolling issue, gets more and more tedious the more you do it.
I think the cursor should initially be positioned at the Fly mission button when the Mission Config screen starts, so if you want to fly it straight away, you only need to double click on the mission you want to fly and you’re in, no questions asked.
You can always cancel the mission in the first wave, so accidental double clicks aren’t really a problem.
I have a stupid question. I can fire my primary weapon by 4 methods: left click mouse or left click touchpad or tap touchpad or press space. If I double click by one method it will trigger booster but by two methods doesn’t (e.g. left click mouse then quickly press space). Is it intended?
Also, in the wave Technological Advances with 12 UFO Chicks, I see the progress bar doesn’t seem to increase linearly, implying that the UFOs’ health aren’t equally distributed (the progress bar seems to increase more and more slowly toward the end of the wave). Is it a bug?
Well, your time there wouldn’t matter at all. Your space race is disqualified because you flew it in multiplayer.