Early Access version 105

Enemies were not dying too


EDIT: OK. This is how it got started. First, when I killed enemies, It was charging it finely. Then a guy joined my game and started to fire enemies. Suddenly I noticed that when they are killing enemies and I am doing nothing, my charger is charging my weapon (The first problem is here: Why should the other guy charge my weapon by killing enemies?). Then they left my game and never came back. Again I noticed that IT IS STILL CHARGING IT WHEN I’M DOING NOTHING.

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its charges by time or by killing enemies

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Fine I will set all progress close him

did it charge fast or charge slow

When he was firing, fast

then its a bug when he was firing, not after

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I’ve double-checked this and I can’t reproduce it. Other player’s kills do not charge your accumulator. Your accumulator slowly charges over time – could this be what you observed?

If anyone else notices this during multiplayer games, please report it.

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If so, then I think it was time that was charging weapon, But it was fast like when you kill enemies, It might be the corns that I shot a few secs before (They might get connected to the boss)

u sure that those didnt kill

Yeah, some of them just moved feathers, (It was feather brain)

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OMG All noises players a big problems :roll_eyes:

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what?

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The topic problem players

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They are not big
This new charger item is OP (I love it btw)

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It would be great if the game have some sort of reminder to add an email, like Roblox
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Maybe it should trigger if the player reaches tier 5 and disconnect?

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Uhh, this exactly actually happens.
And also, tier 5.

where


Oh, it’s actually tier 1 event? IDK

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ooooo i never seen that because i dont have an alt

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happens at tier 3

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