I have been playing alot of double team but most of the time its fine but when I saw I was really mad.
In this image the king crab’s hand instantly crushes my ship which these behavior does not apply to any spacecrab or even the 2.0 . Only this crab crushes it with its hand so IA im giving you a request to change something.
You can either change the zoom size or shrink the crab size or don’t make the crab much more wobbly.
I think if 1 of these changes are made everyone could be happy so IA please do it 
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Option 1: don’t go to the side where you have less space to manoeuvre.
Option 2:
10 Likes
bruh no spacecrab does like that even though its the king it does not has to be wobbly
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I do not understand this sentence.
Use special weapons ( trust)
Bruh your method of moving my spacecraft is bad man. The king crab should not be wobbly it should stay still & its not in a big are to do it
Traditionally it’s already wobbling. What’s the point of making it stays stiff? The difficulty won’t change much just for a small change.
Anyway why are you moving up there? And yes, as Vermishelb pointed out, the crab claw (not the tip or the coupling parts) doesn’t have hitbox, so you can swiftly move down through it.
Or use Dimensional Phase-out, or Disconnect then Reconnect if you hadn’t lost a life at that position.
2 Likes
sigh It wobbles when there is more zoom space but atleast it should not when zoom is small. The crab 2.0 has the same zoom but its smaller in double team so just make the king crab not wobble like it is dancing right?
Well it’s your Skill Issue
4 Likes
I dunno i think its fine the way it is… All i can really say is play and learn (i once thought doing DT’s without amps and phaseouts was near impossible but after playing them without those for a while, I’m having way less difficulties with some of the combos that appear (and still cant really grasp some xd). Sooo it’s just a matter of learning what to do and what not to do in certain situations xd
2 Likes