How do u know tendou
iA himself posted it ![]()
Oh opps
@InterAction_studios The Egg Cannon issue also applies to The Yolk Star™.
Which issue? This CIU version 159 - #297 by TendouAris ? I can’t replicate.
He meant the Yolk-Star appeared at the bottom does not release metal debris when it explodes at 100% (the outer shell, I mean, not the yolk itself)
I see the debris just fine.
Well that’s weird. Gonna check that later.
I think you should set your graphics quality to high.
Hmm… no file named CIU.opt
I always play at high.
I was wondering, if it is possible to add “UI Scale” setting in CIU.
A long time ago there was a bug that would fail to upgrade the profile data between versions randomly, and given that CIU.pro is likely a profile auth data I’d say that this bug was hit. The game should recover just fine from that, though, so if the account was not lost there’s nothing to worry about.
This is a “bug” that has been plaguing all IA games for at least 15 years. Rarely, something will go and fill various configuration files with zeroes, minutes or even hours after the game has stopped running. I still don’t know what is causing it ![]()
The third message (partially off-screen) says “Fallback file worked”, which means the data was eventually recovered from a backup file.
In CIU, data files (specifically, the profile file shown here) rarely change, so losing the latest version has no perceivable effect. However, in Episodes, where the profile file changes each time, recovering from the backup would cause you to lose any progress made in the last session (of running the game).
Someone that’s not in my squadron happened to do a mission that i assigned when they were in the squad and it still counted to the squadron somehow
so it’s just a bunch of notification that person panic and ask why and not watch all of that ![]()
@InterAction_studios Are you going to play the Galactic Cup #100? Or do you have anything special planned?



