CIU version 139

A-thats impossible.
B- i did it in the STANDALONE vers because im in sanctioned country fr!

Continue one more question: Why the power consumed of “Corn Shortgun” and “Riddler” (Both are in the 8 upgraded level) is equal (=140kW)?
And is it fine if “Power Consumed” and “Power Produced” is equal?

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The multiplayer mode is bit buggy in this update…


  1. In wave “stalker”, all the chickens will be at the bottom for a matter of time before they move slowly to their original position… (maybe that’s because of poor connection but it happened multiple times to me).

  2. When joining a mission, a wrong music will be played until you finish this wave and after that, the original music well be played… (that also was an old bug but when you finish a stage now it happens in waves too).

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I can confirm this. One time I joined a CI4U mission during Retro but it played “The Big Nuggets” before switching to “A Long Time Ago” when the wave ends.

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I found a bug! When I passed, I wanted to switch the special weapon, but this button didn’t work! I had to spend a mine first, and then an interstitial gap, but it’s impossible to switch when I need it! On android!

@michaeltime204 Please update your game. This patch is specifically for it.

This change isn’t applied to the normal “chicken invasion” wave
image
(captured from “Chicken Highway” wave)

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I was reported before you.

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Ohh i didn’t notice that

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Is it normal to see the shadow texture on barriers are randomly placed/rotated?

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I realized that the number out of the box

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Fixed in v.140 :medal_sports: Bug

The stand-alone APK has no size restrictions, so I decided to include seasons there.

In CI4U? No.

True, but it will also be available as a stand-alone “Season 4”.

This particular enemy is very difficult to reskin

It’s left up to your interpretation.

Fixed in v.140 :medal_sports: Bug

How often would you say this happens? Are you using Google Play or stand-alone APK? Also, what version of Android do you have?

If anyone else has also noticed this bug, please report it here.

Not really. “Anonymize player” is meant to stop anyone watching your video capture from knowing your callsign – it’s not meant to hide you from all other players in the galaxy.

Fixed in v.140 :medal_sports: Bug

This is not an easy change. On the list.

Fixed in v.140

This will definitely be the case for the stand-alone “Seasons”. Still unsure about CI2U-CI5U, though.

Allowed.

This is a very low-level message, and there’s sadly no localization support at that level.

Fixed in v.140 :medal_sports: Bug

I can’t reproduce this. Was this on the BETA or the official server?

True. It’s not important. I’m only preventing joining in the last wave to avoid cases where you join after the game is complete (which will result in a disconnection).

I see it was awarded properly.

It’s fine.

It’s a fluke. Most of these values were edited visually – they are not precisely decided.

Ugh… this is not a recent problem. As far as I can tell, it has always been there. Fixed in v.140 :medal_sports: Bug

Fixed in v.140 :medal_sports: Bug

Fixed in v.140 :medal_sports: Bug

Fixed in v.140 :medal_sports: Bug

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Let me allow to post my older post on similar matter

Same logic applies here:
stand-alone = just like in the original
episode DLC = allows to use everything available to use in CIU

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I using stand alone apk 32-bit on website download not in Google play store.

10

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I also played on mobile so you can’t expect mobile to be able to play on BETA server.

CIU feather field missions seem to follow this path if the current wave is neither “Feather Clumps” nor “Henpire Ambush”:

  • Wave 1: Threat detected: Floating Feathers | Taking Evasive Action!
  • Wave 2 and 3: Floating Feathers
  • Wave 4 to 6: Pillow Fight!
  • Wave 7 to 10: Feathers, Feathers Everywhere
  • Wave 11+: Floating Feathers

This also seems to override feather field waves in Weekly (except Wave 11+) if I recall correctly.


Update: I’m seeing this kind of override everywhere, dares aren’t excluded as I think.

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Hey iA please update from credits about player lists.

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Already sugge-
FPS is a debug information that is there only to be used to identify the issue. How many games have you seen where the FPS position can be modified?

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Screenshot_145
@InterAction_studios Game loading stops to “Connected Balancer” until “lost inbound connection” or “other side closed connection” error pops up

Stand-alone
Android 10

I wonder if it’s possible to have the text animation (when it appears and disappears) available as a item that can be tied to a color theme design. It may be a bit minor, but I know some players prefer a different style of text animation than the “stock” one.

We already have the CI4 one in game, due to CI4U.

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