really bro even if its open and less people voted they cant beat 9
acculy they ignoring the vote
and when the CI2 music will be added who wants it buy it and who don’t want it reject it
that’s really simple
just let me guys get this medal ok
Thank @InterAction_studios for that list about Power Consumed/Produced for all items (including each upgraded level and rarity). I have just noted them to my excel, and i have some questions about that before i decide to suggest change each value:
1- Heat Sink: The more rarity item, the more they consume power. But Copper Heat Sink didn’t work like that. It was reversed. Why Copper Heat Sink reduced its power consumed due to rarity, not like other heat sinks?
2- Engine: As i explained above, but for Engine, the item reduced its power consumed, which depends on rarity too, not upgraded level. But now this happen to all of 4 thrusters. So why they work like that?
3- Electrostatic Ion Thruster: Look at the above pic once again, you can see that the Electrostatic Ion Thurster with Legendary rarity doesn’t change its power consumed in any upgraded level. I wonder why?
I still haven’t last decision to suggest this. It could be better if i take a long time for those numbers. We will see this once again in next version (or far).
In v139.4 firepower isn’t guaranteed. I’ve just tried to destroy it and nothing drops from it. A feature not yet implemented because iA forgor I guess… (or 25% drop rate, who knows?) nvm, it’s already done in v139.5
their hint has “better performance” in them for a reason…
Yes, I know I made two separate replies, which I normally would try to avoid, but I thought it’d be awkward to reply to someone, and then quote someone else unrelated to it. This was also kind of an afterthought anyway, so yeah.