They will be wiped out at the official release of v138.
Also you can check out the translation discussion channel in CIVN discord. Some translations do not fit the context (such as the 3 artifacts), while others should be kept intact (Episode names).
Why the HUD damage appear at the middle of the screen, while we heat the corn on the top of the screen?
there is a little bug in the new version the game works well and after 30 minutes the game freezes for 1 minute and work again
Fixed in v.138.6
Idea
Since you are running under emulation, the game can’t do anything about it and anything is possible.
As I said:
Fixed in v.138.6
Bug
That sounds like something is wrong with your computer configuration. Have you noticed such freezes when playing other games?
would it be possible that you should make a game more co-op, like everyone shares the same score, and to avoid from cheesing, the game automatically closes, preventing players from joining in when it reaches half of the wave instead of the last wave
I found it unfair when people don’t get the same score, keys, and foods
ending up fighting just to get the most out of it.
and the Score should now also show the overall score you get.
no
but yeah I think my pc is the problem
Can you give an ETA of macOS port?
I would like to know when you’ll start expanding the game to Steam OSX.
What’s up with all boulders losing collision as well as the non-planetary bosses not receiving the skill-related attack/speed buffs
iA couldn’t stand the collision war, hence removed it.
138.3 had collisions, for all of them.
I think iA forgot to revert the collisions (look at the dash line in the changelog)
could be happened rename is (Six-Lane merge) in ci5
Can you give an ETA of macOS port
No
What’s up with all boulders losing collision
There was strong poll support for that, so they were removed.
as well as the non-planetary bosses not receiving the skill-related attack/speed buffs
That’s because speed buffs depend on difficulty (which SSH no longer affects). I’ll need to think about this more.
There was strong poll support for that
But the poll says exactly the opposite ![]()
Does it? ![]()
I got confused by the word “revert”. So what is the poll CIU version 138 BETA - #389 by VerMishelb actually asking? Whether the ceiling boulders (in that narrow passage after wave 37) should be collidable?
The poll was asking whether the state of the boulders should be reverted to how it was in v138.3: both ceiling and floor boulders collidable.
Welp. Better fire up the editor again, then ![]()
Hello iA
Trolled hard
Though I knida prefer boulders non-collidable
