its so beautifullll
I’m putting my idea here, as it has been buried by a few posts in the beta topic.
- Yes
- No
0 voters
Did you mean it can hold its charge when it reached max heat level?
closed during expired. until from new my topic at 7:00PM on next week
@InterAction_studios Whoa my ideas from first view in twice infinity inverted since last 2 years!
Who is from idea on twice infinity inverted
- Yes
- No
0 voters
Hmm, this will change scoring rules, but why not. Changed in v.137 Idea
Not important. There’s already a lot going on with that explosion, I don’t want to clutter it further.
It already drops a gift, so dropping firepower is at best a sideways change.
The last time I played the game, it is displayed as “Window” mode. But now when I launch the game, it is displayed as “Borderless” mode. I wonder why?
edit: “The last” => “The last time”
and sry for my bad English grammar btw.
@InterAction_studios the boss is cool and its challenging in the same time but i was using absolver beam on the sauce he shoots but it doesnt get dissapeared @InterAction_studios Is that is a bug or what is that?
@InterAction_studios when the boss explodes it drops a gift only but if you shoot both eyes firepower drops from them
Hello IA, may we have some answers to finally finish this topic once and for all?
How much data does CIU send when you play weekly mission?
Is it just array of wave IDs or does it contain something more and if so what exactly and how much does it take?
(in before IA says that a whole wave is sent)
Ohhhhh you dont know level size so you ask ia to tell me thank you
In fact that wave generator are mostly cost very less space.
What boss did you play?
Intended
Intended
This is an implementation detail, but currently only an RNG seed is sent.
It does drop food.
Also: Post less, please.
Burgermeister
I think i dont see good (about food)
Ok.