MAIN CHANGES
It certainly has been quite an adventure, but the Android version has been officially released! Well, it’s still in the “open testing” (or “Early Access”) phase, but it will be moved to “production” within the next few days. You can download it here: https://play.google.com/store/apps/details?id=com.betacomsa.CIU.ia
Sadly, Google Play only supports 64-bit apps and will flatly reject 32-bit code, so you may find that your device can’t install the game. This includes some devices which have 64-bit hardware but have a 32-bit OS installed (this can happen if you have a low- or medium-tier device with less than 4GB of RAM).
An update for iOS has also been pushed to Apple’s App Store. It’s unclear how long you have to wait until it’s available for download world-wide. Report your experiences here.
Oh, and yet more anti-cheat measures. Because cheaters will cheat.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
-
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
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Easter Edition: Amplified “fur impact” sounds.
-
Easter Edition: Superchick (rabbit) boss: Replaced death sound. (@OrvilleTheOrca
Idea)
-
Android: Now uses BASS v.2.4.17.2 (was previously v.2.4.17.1)
-
Strengthened anti-cheat measures.
-
Android: Added more AKEYCODE key mappings (, . / ; ’ \ ] [ ` - = ctrl and numeric pad)
-
Better log management.
-
Instrumented client to debug rare timing instabilities.
-
Quests: Fixed “use spacecraft” goals accepting more spacecraft models (within the same family) than the goal specifically states (@P.Linh
Bug)
-
Mission Outcome screen: Added multiplayer mode.
-
Improved “invalid slot configuration” error logging.
-
Android:select()
SOCKERR_EINTR
errors (“Interrupted system call”) are now non-fatal. -
Removed Easter Edition content.
-
Android: (Possibly) fixed cases where the Android text field and keyboard would disappear, but the game would be stuck still waiting for text input to end (possibly related to pressing the “home” button during text entry) (@VerMishelb
Bug)
-
Android: Pressing BACK key now also applies text changes (previously, they were discarded).
-
Better key cost verification on server.
-
Fixed crash when disconnected from server while in the “Fleet → Loadout” screen.
-
Henterprise: Final phase (magenta laser) firing sound effect can now be heard from both left & right sides (@RainbowBoyVN
Bug)
-
iOS: Product data request is now periodically retried if it fails the first time (e.g., no internet).