Chicken Invaders Collection BETA (Steam)

Not in that specific place, no. And given that Xbox won’t have any chat functionality, I can’t devote time to fix this right now.

Ok

Yes

Fixed in v.28 :sports_medal: Bug

As I explained here Chicken Invaders Collection BETA (Steam) - #142 by InterAction_studios send me the log.

Part of the issue is that you only played for 36 minutes, not giving the chance for many keys to appear. Keys drop (mainly) by time, not by waves flown.

I don’t have many samples yet, but the current average keys-collected-per-hour is 115 (before any skill multiplier)

Will happen later

Fixed in v.28 :sports_medal: Bug

Exactly which version of Windows do you have? Is it a very old version of Windows 10, specifically before 19H1.

Depends on what you mean “separately”. If the last device you used was the keyboard, then you should see keyboard controls. If it was the mouse, then you see mouse controls.

The icon never moves, it’s just recolored.

9 Likes

Did anyone notice their keyboard stop working again since the v.27 update?

@Lightception @Pinanas

4 Likes

No, it works fine for me now.

[quote=“InterAction_studios, post:228, topic:38956”]
Exactly which version of Windows do you have? Is it a very old version of Windows 10, specifically before 19H1

Windows 10 pro

which version of windows 10? open winver for the exact version

May I suggest changing the default gamepad button for slow movement? Y is the least comfortable one as it locks you out of using other buttons for missiles and fire. RT or RB makes more sense as it uses a different finger, and between these two RT is more reliable because it won’t lose contact from weak pressure which happens when you hold the button for a long time.

2 Likes

Which one exacly? As @ordinary_ryxt suggested, run “winver” to find out.

Also, open an administrator command prompt (cmd) and run this command:

winget install Microsoft.GameInput

What output do you see?

5 Likes

I had noticed that today, it wasn’t work, and when i tried to close and open again, it work well

Interaction my light is gone so I tell you later


look @InterAction_studios

Then there should be 1 single shop to buy stuff
I was confused when I first time saw the keys being shared and the ‘shop’ also felt a bit confusing because it was in every episode separately

After experimenting, If the audio quality is ‘Very High’ and game is restarted, the sound comes
but, If the audio quality is ‘High’ and game is restarted, there is no sound

Here is the log

okie

1 Like

The version is ‘1903’ which is quite old
Normally people have ‘22H2’

1903 is 19H1, though.

1 Like

…ok

Let’s say we have 2 players online A, B. These 2 players have identical paintjobs. The idea here is to make the exhaust color different between players, for example:

A sees B ship but with different exhaust color, that doesn’t affect player A in his view. And the same happens vice versa.

Similar to how it’s done in local multiplayer mode but online.


Another idea: When you enter one of the episodes, the background music will change to that one episode main music. Exiting would return it back to the anniversary music.


Idea: As the main menu only includes CI1 chicken what about making it randomized between the chickens from other episodes? The chicken will change whenever it gets out of screen.

2 Likes

Oh my chicken… Please update your PC to 22H2…

2 Likes

ok iam doing @TendouAris now it take so much time

:distorted_face:

1 Like

I am on Android

Xbox playtest is not for android
steam only (indirectly PC)

I know