Part of the issue is that you only played for 36 minutes, not giving the chance for many keys to appear. Keys drop (mainly) by time, not by waves flown.
I don’t have many samples yet, but the current average keys-collected-per-hour is 115 (before any skill multiplier)
Will happen later
Fixed in v.28 Bug
Exactly which version of Windows do you have? Is it a very old version of Windows 10, specifically before 19H1.
Depends on what you mean “separately”. If the last device you used was the keyboard, then you should see keyboard controls. If it was the mouse, then you see mouse controls.
[quote=“InterAction_studios, post:228, topic:38956”]
Exactly which version of Windows do you have? Is it a very old version of Windows 10, specifically before 19H1
May I suggest changing the default gamepad button for slow movement? Y is the least comfortable one as it locks you out of using other buttons for missiles and fire. RT or RB makes more sense as it uses a different finger, and between these two RT is more reliable because it won’t lose contact from weak pressure which happens when you hold the button for a long time.
Then there should be 1 single shop to buy stuff
I was confused when I first time saw the keys being shared and the ‘shop’ also felt a bit confusing because it was in every episode separately
After experimenting, If the audio quality is ‘Very High’ and game is restarted, the sound comes
but, If the audio quality is ‘High’ and game is restarted, there is no sound
Let’s say we have 2 players online A, B. These 2 players have identical paintjobs. The idea here is to make the exhaust color different between players, for example:
A sees B ship but with different exhaust color, that doesn’t affect player A in his view. And the same happens vice versa.
Similar to how it’s done in local multiplayer mode but online.
Another idea: When you enter one of the episodes, the background music will change to that one episode main music. Exiting would return it back to the anniversary music.
Idea: As the main menu only includes CI1 chicken what about making it randomized between the chickens from other episodes? The chicken will change whenever it gets out of screen.