No matter how far I move it, it will eventually overlap.
Iām not doing anything with F7 (especially). It could be some other piece of software on your PC that uses that as a keyboard shortcut (perhaps doing video recording? that would explain the FPS drop)
I donāt know. I imported the whole folder by accident, and they were there. Probably unused/superseded. Removed.
Code is the same. A had a quick look and this is an RNG issue. Borlandās RNG will return positive numbers when passed negative ranges. Some more digging reveals that the % operator discards signs in Borland, but preserves them in Microsoftās compiler. This is odd. I was under the impression that it was codified in the C standard. Maybe the compiler is too old, or non-compliant.
Anyway, wonāt fix.
Not any more. Changed.
By default, music keeps on playing throughout. You can turn off the āIn-game musicā option.
Looks like youāve changed the bindings yourself. If you press āReset to defaultā on the previous screen, does the āSpaceā return next to āprimary fireā?
With all the cheating going on? No.
Lives are now specified as āx ???ā if you have more than 3. Iāve left missiles as-is, because itās much rarer for them to overlap.
This is not possible to change, as was explained in this series.
Fixed (although I donāt think switching between input methods mid-game is a common occurrence)
Indeed, the rendering was off-center (even in the original). Fixed.
Suprisingly, there were NO lights (!) in the original file. Iāve added one and tried to match previous shades (itās not perfect)
I donāt want to do opacity effects, but Iāve changed the colour to make less conspicuous
I had a close look, but I canāt find anything wrong. Maybe just that, due to the 2x scaling up, the particles seem to be positioned slightly inaccurately. How does it compare against CI2? Do you think CI2 explosions look more/less correct?
The original was at 26.3 fps, this is at 25 fps. Iāve changed it, but I doubt it would make such a significant impact.
Iāve changed this (you still have to click at the āpress fire to startā screen so that the game knows you want to use the mouse, however)
Thatās your screenās actual resolution. It has nothing to do with the aspect ratio of the game (which is indeed 4:3)
No. Nowadays thereās more than enough horsepower.