It’s not an error, it’s a warning. Port-restricted cone NAT is the most widespread NAT type out there, if I am not wrong, and if you both have port-restricted cone NAT, then you should be able to play with each other. If there was a mismatch, the game would not even let you click the game you are about to join, it would be greyed out.
Not always. I have that NAT type at my village, couldn’t join each other even on LAN. What hes saying is the thing happening to me.
It can detect the latency sometimes and can detect if its paused. but cant join.
Same here at all when try to play 2 accounts in the 2 PCs, it didn’t, but suddenly when do the opposite, The PC got connected by cable from router host the room , the Guest PC can join in. ??? I don’t understand