This is my first boss idea, so it may have some mistakes and problems. Hope @InterAction_studios and you guys like this idea.
Here’s my boss design (It’s bad cuz of my bad drawing skill)
It has a health 1,5 more than health of Thundercluck. Screen zoom out = 100%
ATTACK MECHANIC
NOTE: All attack of this boss is placed at difficulty 100%.
When you encounter boss fight, a danger zone will appear at the center of the screen, like Thundercluck.
1. Showtime attack
After the dangerzone disappeared, DJ’s shadow will appear, accopanying 6 lightning bolts strike at random places, then the boss will gradually appear.
2. Melody Wheel
Projectile will appear after a warning with the arrow showing the projectile’s direction.
3. Triple Throwing
This attack is similar to Thundercluck’s purple ball attack, it is only different from the arc flying orbit of the wheel.
4. Assault Tornado
DJ will stay at the center, then fire 6 flying wheel. At the same times, the " - " and " | " bomb will appear at the edges of the screen with warning sign.
5. Cross Strike
After the boss throw 4 " x,+" bombs, some lightning bolts will strike at random places.
These bombs will explode after 5-6s, enough time for you to predict and avoid the bomb strikes.
6. Climax Form Trigger
A glowing chicken… Dunno how to describe this tedious scene.
Three attacks below will only be used in this form
7. Triple Melody Wheel
Just a reinforced Melody Wheel attack. Requires quite high reflexes in this attack.
8. Row of Cross
The DJ will throw 5 “x” or “+” bombs in this wave. The bombs will explode in the order in which they appear.
9. Dead End
DJ will stay at the center of the screen simultaneously launch 5 lightning bolts strike in the order from left to right (or vice versa).
After that, boss will throw 4 “x” bombs and 4 “+” bombs in random places surrounding it, which will explode after 10 sec. Then, the boss will comeback to normal form.
So, my idea will end here, what do you think about this idea.
Let your comment be low.
- Neutral.
- Too fast attack.
- Narrow place to dodge attacks.
- Attack can’t be predictable
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