Firﬅ of all, ſome credit muﬅ go to @anon27929001 for encouraging me to take this concept ſeriöuſly.
This is a compound weapon with two parts: a volley weapon and an auto-targeting/auto-locking weapon.
The volley weapon ſhould be ſimilar to the ion blaﬅer except for the following things:
- It fires in reverſe- that is, the volley travels downwards in normal play.
- The projectiles aren’t evenly ſpaced around the arc- there is a higher concentration towards the middle.
- Different graphics- the projectiles ſhould be yellow, although I’m not ſure about ſhape.
The auto-targeting weapon ſhould work as follows:
- After releaſing the fire button, it ſhould remain firing for 0,5 ſeconds. This is ſo that one can maximize the volley ſhots through manuäl firing and have a continuöus beam.
- Upon opening fire, it ſhould target the cloſeﬅ enemy to the ſhip, wherever it may be on the ſcreen (There are no limits to the firing angle).
- It ſhould continue aiming at the ſame target until either 1) another enemy gets between the ſhip and the target, in which caſe the enemy in the way becomes the new target, 2) The target dies, in which case the new target is the enemy which requires the leaﬅ rotation of the beam from its previöus angle (note that this has nothing to do with the diﬅance from the ſhip), or 3) the player ﬅops firing for over 0,5 ſeconds.
- It ſhould have around 10% of the total damage per ſecond when firing the volleys manuälly, except at very low firepowers, when it ſhould be more powerful relative to the total.
- As for the graphics, I don’t know; maybe a red ſquiggle ſuperimpoſed on a pinkiſh/purpliſh/dark blue background beam? The beam ſhould be ﬅraight while ﬅill looking like an auto-targeting weapon.
Right, now that I’ve explained the mechanics, here are a few notes:
The overheat rate ſhould be low, but higher than that of the ion blaﬅer.
The damage ſhould be nice and high to make up for the difficulty in uſing this weapon; automatic weapon balancing ſhould help balance this out at leaﬅ a bit.
The preſent ſhould be a red or purple ribbon (repreſenting the beam) on a yellow box (repreſenting the volley weapon), and if poſſible ſhould alſo be depicted as upſide-down ('cuz, duh).
The only thing that’s miſſing is the name. I’ve no clue as to that.