Reflective Coating: When a projectile is about to kill you, this Perishable item will be automatically activated, and will deflect all projectiles around you for a half of a second. It takes 10 seconds to recharge the next reflect, however.
(The area of the deflector is the size of the shield when you die. It’s a half of a second, just to not make it an instant game ender if another wave of projectiles are not reflected by it. Call it a temporary Invulnerability period if you will.)
Can only use 3 units per mission, costs 85 keys per unit.
(I’d try to make a example image, but I really suck at photoshop, so this might need some time.)
If they are by bundles of 3 like everything else: We have lives that give you guaranted safety, and dimensional phase outs, that you have to activate yourself, but can have more of. This just feels like combination of both for a much higher price.
If they aren’t by bundles of 3: Why use them over lives? They are extremely expensive for 1 use, for the same effect. Any other item would do the job, really.
These are to help you not die when you don’t react in time. Besides, if you can use 9 of them, you’re almost guaranteed to do a mission without a single death, if not for the cooldown.
These are for perfectionists. Not for casuals. Besides, extra lives mean you lose 5 power on death, which at times can really put you at an disadvantage. The reflectors are meant to prevent you from dying if you fail to activate your “Dimensional Phase-out” in time.
Excuse me ekhm. Well actually I do see the point that you don’t actually lose your power level. I’d say more these are for casuals because, well, you don’t get a death penalty.