I just had this idea that could be cool in my opinion:
So, how about some ambushes while traveling? It could add a whole lot to traveling!
My ideas would be the following:
When traveling, you’d have chances of encountering an ambush of a few waves, I think max 3 sounds alright in my view, with no boss at the end, just those 3 waves of chickens, 2 waves of commet chase or 1 boss. One of these in an ambush.
The chances for this would be minimal on the intergalactic highway, and decent on Off-Road.
And I think it would be easier for coding that this should be decided when you press the travel button, not live while traveling. Say 10% chance that when you press travel on the intergalactic highway to encounter an ambush and 30% chance if you’re going off-road.
Also, I think 1 ambush per trip should be the cap. For it not being able to happen more than once.
The penalties for loosing the battle or fleeing it would be consuming a bonus 10% oil of how much the trip costs, and the reward would be just what you get in the ambush, like a few keys and some food.
Personally I think this could be a good idea for the game.