I think that the reſolution ſhould be the ſame regardleſs of zoom.
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You meant the screen resolution? That’s not it.
For example, this retro invader had a 10x9 block resolution. If the stage be zoomed out then only the ship will be affected.
Invaders move on a 10x10 px grid.
If the camera zooms out then the grid will also become smaller.
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Thanks, I do have some idea in regards of that.
I did count it myself. For a 16:9 screen it’s dimensions were 109x193.
Invader ships fire its bullets on the center, which is rather weird as it has another “screen” to hold it’s blocks on.
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