3D rotating food

Collecting 2D flinging spirtes in a 3D rendered game is kind of “odd”
The solution? Food spinning on z coordination!
(sorry for bad english because i suck at spelling)

2 Likes

can you make an animation of this? i would like to see it!

I don’t know how to make gifs :frowning:

use a gif recorder.

wait me

Okay.

chick
something like this because i can’t do anything more

We currently have 10 types of food in the game.
Coins, which unlike food are animated, use a spritesheet with 32 sprites.
And that’s only because they’re symmetrical - keys use 64 sprites.

Considering how much IA cares about the game taking up as little space as possible, I’m pretty certain this is not going to happen.

9 Likes

that will look better.

I liked the idea.

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