Welcome to the Weapon Reskin Library!
Older than the Authentic Hero, this green Ion Blaster has been a staple of the UHF since the first sighting of an intergalactic chicken some 120 years ago.
I imagine this one as having two projectiles close together replacing the “high-power” bolt, like the original did.
From a distant galaxy, this… sleek… weapon seems to hail from a time long since forgotten to the records of the UHF.
High-power projectile would be identical to this, but two squares wide.
Supercharge your Ion Blaster with high-energy, yellow bursts of photon light.
Based on the flash version. See note for Classic Ion regarding the stronger projectile.
Negative energy charge causes your Neutron Gun to fire monochromatic bursts of dark power.
Deprecated UHF technology allows for the “squashing” of neutrons into a tighter space, creating compact zig-zags of damaging energy.
CI2 Neutron Gun. Some people have pushed for this to be a separate weapon, but more samey weapons is the last thing we need right now.
This add-on to your Neutron Gun squeezes the wavelengths of light proportionately around high-energy projectiles, causing each power level to have a unique color signature.
Replaces your Laser Cannon with high-energy bursts of pure, solidified light.
Charged by pure moonlight, this Laser Cannon modification creates pink-and-white columns of glittery destruction.
We’re not quite sure if this is a green energy stream, or a blast of concentrated, superheated space-sludge, but the chickens don’t seem to like it either way.
The Lightning Fryer modification for only the most discerning of chicken-hunters.
We’re going to be honest - we have no idea how this works, or if it’s safe. But it looks totally awesome, so it’s got that going for it.
No point in having chains of deadly lightning spewing from your spaceship if they’re not going to look pretty, right?
When these heat up, they would just have the same red “filter” effect as default Vulcan.
Turns your Vulcan Chaingun into a popsicle of multicolour madness.
Replaces your Vulcan Chaingun ammunition with miniature fragments of ultra-celeritas comets.
Slightly outdated, but no less effective than the modern variation of the Vulcan Chaingun.
Just like everything in this library, this has no actual gameplay impact. Works just like current vulcan.
First sprite is firing, second is impact. Just like default.
For only the most insidious of Chicken-Hunting recruits. For your safety, the UHF requires that you wear gloves when installing, operating, observing, or thinking about this weapon.
This cartridge of plasma glows a creepy blue colour… we’re sure it’s totally safe to use though.
Streams high-charge volleys of golden plasma directly into whatever you point it at. Eye protection may be necessary.
Elegant. Sleek. Sophisticated. Crystal white bullets for your Boron Railgun.
Mined from the distant reaches of Eta Astropelacae, these shafts of ice have been shaped to fire from your Boron Railgun.
The weapon of choice for show-offs and pranksters. We promise it’s not an actual Moron Railgun. Guarantee it. For certain.
Works just like Boron - aesthetic only.
Left is standard, right is power level 20.
Fires clouds of miniaturized stars because, well, that’s just an epic idea.
Chickens across the universe will beware your stinger trails when you have this modification for your Photon Swarm.
Don’t worry - you’re not actually shooting fairies out the front of your spaceship. Not only would that be impossible, it would be against UHF regulations, too.
…be careful with this one? Please.
If you accidentally touch this stream and feel the sensation of your molecules reconstituting at random, we advise you stop using this weapon and talk to your local medical practitioner.
Fried chicken, anyone? Great for combat on frozen planets, and hosting intergalactic barbeques.
Fire your Hypergun through a film of liquid keys - only to be shot at Very Important Poultry.
Part of an experiment originally intended to give the Hypergun more spread, all this modification actually manages to accomplish is discolouring the bullets. Like red?
This… extreme… adjustment puts the “hyper” in Hypergun.
Because what good is a machine gun if it only shoots regular bullets?
For the artist at heart, this weapon fires a differently-coloured projectile with every shot.
The henpire will be pushin’ up daisies.
Tired of jumping out of warp and into combat only to find your corn has gone stale? This modification keeps your corn kernels well-preserved, tasty, and completely inedible within a coating of liquid nitrogen.
In an attempt to conserve interior hull space, this Corn Shotgun modification stores unfired ammunition in the basin of your heat sink. If smoke begins pouring out of the exhaust in enormous plumes, just fire off a few shots and your ship will almost definitely probably not explode.
Satiate your desire for extra-delicious destruction with the most appetizing projectile weapon in the galaxy. Available in Regular, Large, and Superstar Hero.
A powerful stream of focused sonic energy, strong enough to de-atomize almost anything that crosses it path. Ear protection recommended.
Channels your Absolver Beam into a series of tightly-packed radioactive waves, for increased coolness and absolutely no change in function or total damage output.
We shoved a prism in front of an Absolver Beam and it turned into this - give the chickens the mercy of seeing the most stunning sight of their lives as you vaporize them.
Fire away your retirement plan as you spray these refined, genteel dining implements at alien poultry.
Yes, that’s the resolution of the original Utensil Poker sprite.
Eat chickens for breakfast… in style.
Suave, stylish weapons of anti-chicken glory. Voted #1 people’s choice in the annual “most desirable weapon of mass destruction” contest.
So there’s been talk about weapon skins for a while - people have been wanting to see old versions of weapons get added, recolours, etc.
And so I decided to take the time to make a series of prototype ideas for different skins. The idea would be that you’d buy these (perhaps only at specific stores, to encourage travel!!!) and your weapon could then be equipped with this skin (ideally, on a per-spacecraft basis). In making them, I endeavored to:
- Remain true to the weapon’s gameplay - don’t change anything that would be “confusing”
- Avoid new sprites where possible - avoid over-cluttering the file size (since the game will be getting a mobile port). How possible some of this is depends entirely on how able the game is to recolour images.
- Give every weapon an equal number of skins, and in a wide diversity of styles to appeal to a wide audience.
I’m definitely happier with some of them than others, and some weapons really don’t lend themselves to reskins, either, so it was hard. But I think I’ve done ok, so I’m sharing them here.
So thoughts? Which of these (if any) would you like to see in CIU, potentially? Which ones don’t you like? If you have any ideas of your own, feel free to share them in this topic, too.
These took waaay longer than I expected to make, lol…