Will get back to boss idea after several wave idea topics. Today i’ll show you two new waves with another new obstacle - Electric Zone. Here’s how it looks like first.
Note: Four round object at the corner which have a yellow glowing dot in the center don’t kill player. The main hazard is four yellow lightning lines and the area inside the square.
All of these waves are encountered at 60% difficulty and above.
1) Magic Square
Beginning of this wave is the appearance of the center safe zone and two others anomaly.
After that, a layout of laser will come into the screen like this. At the center is a square which having 9 sub-squares.
Enemies will come in from two side of the screen. While you’re fighting them, you have to watch out for the periodical appearance of the electric zones. They’ll show up in three random sub-squares.
The glowing green area show where enemies will come from. They’ll not go into the square zone.
Before electric zones appear, there will be a warning indicator to show the place of these zones.
They’ll stay for 4 seconds.
After taking place, three current electric zones will the disappear, and 3 next indicator zones will reappear in three random sub-squares. There will be only 3 electric zones allowed to show presence.
2) Line up!
The electric zones in this wave have the same mechanism in the first one. At the beginning of the wave there will be a danger zone at either left or right side, covering 3/4 of the screen.
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Enemies will come into the battle from the danger zone side of the screen, arranged in two lines each row. In that period of time, electric zones in the player side will continually appear and disappear.
The delay time (indicator presence time) in this wave are 3.5 seconds.
So i’ll end my ideas here, what do you think about this wave?