This’s another wave idea which uses the Switcher obstacle i introduced in the last topic.
Here’s its overview. The wave has two opposite anomaly zones, and it will be zoomed out:
(The dark purple arrow shape is the player position and its direction)
If your shot touchs the Switcher in this wave, then it will rotate the line of barriers attached to it clockwise, the rotation angle is 90 degree for each time being touched.
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After 8 seconds (including the 2 seconds of the barrier line rotating), the Switcher will turn into Pink.
If you shoot the Switcher again, then it will rotate the barrier line for another time, like this:
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After this rotation, if you want to trigger the third one, you have to move to the downward anomaly to perform the shot directly to the Switcher.
The number of enemies spawn in the barrier round is maximum 9. This wave is encountered at a difficulty of 50% and above.
So what do you think about this idea. Any problem with the Switcher cooldown time? Leave your thought below. :>