Hi guys, this a simple wave concept after multiple complex ones in some last topics. Here we go.
This wave will be met at 40% difficulty and above, and it will be zoomed out too. Player direction will also be adjusted to either the left or the right side.
Enemies will come from the right (or left) side of the screen with barriers in this formation.
The “chain” will travel like a sine wave pattern:
If you destroy the “beginning segment” of a chain (first segment having enemies and destructible barriers), three last segments will still continue travelling without disappearing. This makes the wave quite special, as these indestructible barriers can somewhat force player to move in much more confined space than usual.
Bye! See you in the next topic :>